AA.MEDIA

Architectural Association
Media Studies


AA MEDIA is an experimental testing ground for exploring and interrogating the tools of the discipline – tools with which we speculate, manipulate and play; compute, control and test; communicate, seduce, and provoke.

Acting as both training camp and laboratory, it is a diverse, multidisciplinary program where unexpected collisions and obsessive attention to detail expose a rich seam of creative potential. Media Studies presents an opportunity to develop individual practice, where students hone their dexterity with established and progressive media, actively testing modes of production through focused acts of doing and making.



CONTACT:

Kate Davies
Head of Media Studies
Oliviu Lugojan-Ghenciu
Lab Coordinator

AA MEDIA
Architectural Association
School of Architecture
36 Bedford Square
London WC1B 3ES

+44 (0)20 7887 4000
@AAMediaLab

STUDIO

INTERMEDIATE / Term 2

MS-CORE




COMPO(SITE) REALITIES 2

NATHAN SU
Wednesdays, 10am – 1pm, Room TBC in Term 2

In film, we visit realities otherwise inaccessible to us – worlds too distant, forbidden, or imaginary. Today we consume reality in bite sized video clips – we come to know places without ever setting foot in them, people without ever meeting them. These screen-based realities are not only reflections, but also manipulations.

We will continue working at the ambiguous junction between real and unreal. Where Compo[site] Realities I focused on image making, part II of this course will introduce motion and time. Building skills in 3D compositing, cinematography and post production we will digitally inhabit filmed footage with realities that offer provocative interpretations of our environments. Without a predefined aesthetic or language, we will instead seek to obscure the boundary between filmed and rendered, and in doing so interrogate both the technologies of digital compositing and the discursive implications of fabricating reality.

Our tools will be cameras, After-Effects, Cinema4D and V-Ray. With meticulous attention to detail we will compose moving images that imply hidden worlds, offer ironic critiques, or question our constant modification of reality.



Course Outline

Session 1: SITE SEARCHES
Wednesday 10th January 2018
- Introduction to course
- Dissection of composited images in film/photography
- Camera/video workshop
- TASK: Capturing video footage & starting a library of scenes

Session 2: SITE RECORDING
Wednesday 17th January 2018
- HDRIs – recording light
- Photogrammetry – recording form
- 3D Camera Tracking – recording position
- 2D Textures – recording surface

Session 3: DIGITAL INSERTIONS
Wednesday 24th January 2018
- Cinema4D – introduction to modelling
- Cinema4D – introduction to compositing
- Cinema4D – introduction to rendering

Session 4: FABRICATIONS
Wednesday 31st January 2018
- Development of composite scenes
- Scheduling for final scene production
- Storyboarding

OPEN WEEK

Session 5: EDITS
Wednesday 14th February 2018
- Workshop/discussion on film editing
- Final scene development
- Advanced Cinema4D techniques & render passes

Session 6: POST-PRODUCTION I
Wednesday 21st February 2018
- After Effects – Mattes, Rotoscoping, Colour Keying & Render Pass integration
- Camera texture projection & perspective matching
- Additional Atmospherics

Session 7: POST-PRODUCTION II
Wednesday 28th February 2018
- Audio - foley & sound design
- Colour Correction/Grading
- Contextualisation – group discussion on the context of our composite scenes

Session 8: COMPOSITES MADE REAL
Wednesday 7th March 2018
- Final crit
- Presentation and hand in of final scene & supporting documents



Submission Requirements:
- 1 Composite Scene combining footage and rendered elements between 30-90 seconds
- Process Book – a document containing trials, development, site recordings, storyboard and scene breakdown