AA.MEDIA

Architectural Association
Media Studies


AA MEDIA is an experimental testing ground for exploring and interrogating the tools of the discipline – tools with which we speculate, manipulate and play; compute, control and test; communicate, seduce, and provoke.

Acting as both training camp and laboratory, it is a diverse, multidisciplinary program where unexpected collisions and obsessive attention to detail expose a rich seam of creative potential. Media Studies presents an opportunity to develop individual practice, where students hone their dexterity with established and progressive media, actively testing modes of production through focused acts of doing and making.



CONTACT:

Kate Davies
Head of Media Studies
Oliviu Lugojan-Ghenciu
Lab Coordinator

AA MEDIA
Architectural Association
School of Architecture
36 Bedford Square
London WC1B 3ES

+44 (0)20 7887 4000
@AAMediaLab

STUDIO

INTERMEDIATE / Term 1

MS-CORE



COMPO(SITE) REALITIES 1

NATHAN SU
Wednesdays, 10am – 1pm, 39FFF

The pictures of today are the truest lies that you’ve ever seen. Whether record or fabrication, revelation or parody, the construction of the modern image depicts the essence of contemporary society and all our conflicting values, fears, and priorities. Both seductive and somehow dehumanising; the overly saturated, hyper-real, airbrushed render has become the standard for beauty for humans, objects and spaces. Our work will begin at this ambiguous junction between real and unreal. Constantly switching between recording and creating, we will experiment with the blurring of real and rendered images, using techniques from architectural visualisation, landscape photography, and cinematic compositing to create images that simultaneously disturb and inspire us. We will construct all our images from scratch, without downloaded texture packs and environments, without google, and without prejudice for either the natural or the artificial.

Our tools will be cameras, Photoshop, Cinema4D and V-Ray. With meticulous attention to detail we will compose images that imply hidden worlds, offer ironic critiques, or simply celebrate the sublime act of modifying reality.



Course Outline

Session 1: SITE SEARCHES
Wednesday 4th Oct
- Introduction to course
- Dissection of composited images in film/photography
- Camera workshop
- TASK: Capture a considered photograph that will be the base of your composited image

Session 2: SITE RECORDING
Wednesday 11th Oct
- HDRIs – recording light
- Photogrammetry – recording form
- 3D Camera Tracking – recording position
- 2D Textures – recording surface

Session 3: DIGITAL INSERTIONS
Wednesday 18th Oct
- Cinema4D – introduction to modelling
- Cinema4D – introduction to compositing
- Cinema4D – introduction to rendering

Session 4: FABRICATIONS
Wednesday 25th Oct
- Development of composite images
- Scheduling for final image production
- Concept for supporting document that describes/critiques the making of the image

OPEN WEEK

Session 5: OPTIMISATIONS
Wednesday 8h Nov
- Refinement of workflows
- Final Image development
- Advanced Cinema4D techniques & render passes

Session 6: POST-PRODUCTION
Wednesday 15th Nov
- Photoshop - Mattes, Masks & Render Pass integration
- Colour Correction & Grading
- Additional Atmospherics

Session 7: RE-SITING
Wednesday 22rd Nov
- Reframing of final composited image as a ‘reality’ through imagining the piece as found rather than created
- Group discussion on authorship
- Continued development of final image

Session 8: COMPOSITES MADE REAL
Wednesday 29th Nov
- Final crit
- Presentation and hand in of final image & supporting documents



Submission Requirements:
- 1 Composite Image – a single hyperdetailed piece with photographic and rendered elements (A2 or larger)
- Process Book – a document containing trials, development, site recordings and analysis of the Composite Image