AA.MEDIA

Architectural Association
Media Studies


AA MEDIA is an experimental testing ground for exploring and interrogating the tools of the discipline – tools with which we speculate, manipulate and play; compute, control and test; communicate, seduce, and provoke.

Acting as both training camp and laboratory, it is a diverse, multidisciplinary program where unexpected collisions and obsessive attention to detail expose a rich seam of creative potential. Media Studies presents an opportunity to develop individual practice, where students hone their dexterity with established and progressive media, actively testing modes of production through focused acts of doing and making.



CONTACT:

Kate Davies
Head of Media Studies
Inigo Minns
Acting Department Head
Oliviu Lugojan-Ghenciu
Lab Coordinator

AA MEDIA
Architectural Association
School of Architecture
36 Bedford Square
London WC1B 3ES

+44 (0)20 7887 4000

STUDIO

FIRST YEAR / Term 2

MS-CORE


Image: CtrlArchDel, propSpaceScreengrab160719


THE HOUSEHOLD GLITCH MOUNTED SCOUTS

Oliviu Lugojan-Ghenciu
Tues, 2-5pm, Room TBC

The Motion Studio is the Architectural Association’s time-based media and digital storytelling garage. We explore digital tools through analog processes, dismantling workflows and improvising spaces, prototyping real-time experiences for a real-time digital environment.

Over four sessions we will explore the world of game design through the use of real-time 3d animation. Using linear, simulated and interactive animation processes, the anatomy of movement and the motion-grammar of interaction, we will gamify digital spaces while luring our eyes at over 60 frames per second.

http://aamotion.net



Course Outline


Session 1: POLY GEOMETRIES
Tuesday 10 Jan / 14 Feb
Introduction to poly geometries
Scavenging 3d models

Session 2: MOTION-GRAMAR
Tuesday 17 Jan / 21 Feb
Motion Gramar and the anatomy of movement
Linear animation

Session 3: REAL-TIME WORKFLOW
Tuesday 24 Jan / 28 Feb
Real-time animation
Game-engines implementation

Session 4: MAKING GAMES
Tuesday 31 Jan / 7 March
Game engine navigation systems
Click Play & document