Acting as both training camp and laboratory, it is a diverse, multidisciplinary program where unexpected collisions and obsessive attention to detail expose a rich seam of creative potential. Media Studies presents an opportunity to develop individual practice, where students hone their dexterity with established and progressive media, actively testing modes of production through focused acts of doing and making.
Kasper Ax / Thomas Torslev Jensen
Tues, 2-5pm, Room TBC
Architectural design processes are dependant on collective workflows. In all phases from idea to
completion design information passes from one hand to the next, making any end result a
product of many iterations and reinterpretations along the way. This course pushes beyond the conventional understanding of architecture as a linear process, and explores the potentials of design and creativity as a collaborative effort.
Through a series of separate, but interconnected exercises our design artefacts will pass from one designer to the next, gradually transforming simple everyday objects into reinterpreted, functional designs. This year the aim is to produce a piece of wearable design. It will be up to the students to define wearable. The course offers a comprehensive toolbox that introduces digital drafting, 3D modelling, visualisation and prototyping.
Session 1: GENERAL INTRODUCTION AND BASIC 3D MODELING
Tuesday 10 Jan / 14 Feb
Introduction to 3D modelling: Geometry and basic topologies.
3D modelling with meshes and nurbs geometries.
Modelling of four chosen, simple everyday objects.
Inspiration hunting: Wearables.
Session 2: TOPOLOGICAL TRANSFORMATIONS
Tuesday 17 Jan / 21 Feb
Modeled objects from the previous session are passed on to collaborator.
Rule based topological transformations of chosen everyday object; Towards something wearable.
Application of scale and function.
3D modelling and introducation to visualisation techniques.
Session 3: VISUALISATION AND PROTOTYPING
Tuesday 24 Jan / 28 Feb
Modeled objects from previous session are passed on to a collaborator.
Form development, volumetric articulation and iterations.
3D modelling and introduction to digital prototyping.
Session 4: DOCUMENTATION, VISUALISATION AND PROTOTYPING
Tuesday 31 Jan / 7 March
Modeled object from previous session is passed back to the original owner for finalisation.
Preparation of 3d models for prototyping, rendering and drawing.